
Even if it sells well, it won't mean much to us without a stable community. We also recognize that even if we were to release with many more gamemodes, it would just leave us running dry on ideas to keep bringing players back after the first month or two post-release.Īlpha testers are most definitely sick of the game by now, and we don't blame them! They were stuck playing the same 1v1 ship mode from May to September, yikes!īlackwake is not a cash-out and move on project for us. We have many more ideas for Blackwake, and we're excited to use them to keep the game fresh and active. No paid DLC to divide the community or pay to win items to give players who spend more an advantage. We want to keep developing Blackwake with FREE additional content to make Blackwake the best possible game it can be. For this reason we decided to opt to release a stable base game and then feed it with free updates to keep it active and healthy, as mentioned on the Steam page: If we attempt to squeeze in all our ideas there would be huge delays. The problem is we have to draw the line somewhere and actually release. We hate when multiplayer games release and become abandoned. The developers have really done a lot in a relatively short period of time considering the size of their team.

#Blackwake release date Patch#
Run around, load cannons, patch holes, rinse and repeat.ĭon't get me wrong, I think it's a great game. Without more random events, the gameplay can be very repetitive. Blackwake is a multiplayer naval FPS focused on teamwork and cooperation. They need to introduce something to make things feel more dynamic and unpredictable (like how there's a chance of ships catching fire). Beyond that, the only thing keeping the game engaging is the teamwork aspect and VOIP. Blackwake is team-based naval combat FPS set in the 1700s, developed by Mastfire Studios.


Fire the cannons, sink enemy ships or board them with firearms and steel. The only thing left for me to do is grind my level and unlock all the clothing. Blackwake is a multiplayer naval FPS focused on teamwork and cooperation. Personally, I only have 20 hours in Blackwake and I'm starting to feel that I've experienced everything the game has to offer. I think it would be in their best interest to keep adding updates after release otherwise I fear it will quickly end up losing popularity (just like any game). Are the developers going to continue adding content/updates to the game? Or is that it?
#Blackwake release date full#
Once the game has gone through alpha, beta, and full release.
